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Anti-air combos

Universal starter

2H > H Flip grab

Counter-hit starter

On counter-hit, the low flip follow-up gives a longer combo and a safe-jab setup:

2H > H Flip low, CMM > L DP, L Ball [whiff]

Counter-hit combos can use Flip too.

Spending meter

For 25 meter, you can get a little more damage and corner carry, while keeping the safe-jab:

2H > H Flip low, U Flip, cMM > L DP, L Ball [whiff]

Spending BP for more damage

2H > H Flip low, cH > RS > RC, cHH > H Lumiel

If the opponent is below half-HP, you can finish them off by dumping all your BP:

2H > H Flip low, cH > RS > RC, cH > RS > RC, cH > RS > RC, cH